Auto accidents, Car accidents, Truck accidents, Motorcycle accidents are all happening around us. We try to drive our vehicles as carefully as possible but it is always the other drivers' that we have to worry about - right?
How else can we cope with the potential of an accident. Being aware of everything around you when you drive and not be distracted by cell phones, dvd players, gps systems etc. Of, course its easy for me to say all of this, but you know that what I'm writing is true.
Get rid of the distraction and the concentratoin is more on driving, and then being able to deal more speedily with the other driver's bad driving.
*OLD VERSION*
This last version of my LEGO MINDSTORMS NXT Rubik's cube solver can solve ANY cube (no matter how shuffled) in 3'30" minutes maximum.
I adopted on PC a fast algorithm to solve the cube.
Anyone who thought this robot was fake must see!
*OLD VERSION*
This time I did it!
Now this robot can automatically acquire, analyze and solve a shuffled Rubik's cube!
see Daniele Benedettelli webpage for details!
The latest version of the LEGO Rubik Utopy project, the LEGO NXT robot that can solve any 3x3 Rubik's cube in no more than a minute!
Check out daniele.benedettelli .com
This small scale version of LEGO MINDSTORMS JohnNXT moves on two treads and can aim and shoot with its cannon, thanks to a latch gear mechanism.
It can be remote controlled using Bluetooth remote from my book "Creating Cool Mindstorms NXT Robots"
This is the AT-ST biped robot from Star Wars movies made with LEGO MINDSTORMS NXT. Building and programming instructions available in the book "Creating Cool MINDSTORMS NXT Robots" http://robotics.bene dettelli.com/book1.h tm
This MINDSTORMS NXT robot is not programmed to walk. Instead, it is programmed to learn how to walk.
The algorithm used is known as Q-learning, unsupervised machine learning. More info at http://robotics.bene dettelli.com
This MINDSTORMS NXT robot is not programmed to walk. Instead, it is programmed to learn how to walk.
The algorithm used is known as Q-learning, unsupervised machine learning. More info at http://robotics.bene dettelli.com
This MINDSTORMS NXT robot is not programmed to walk. Instead, it is programmed to learn how to walk.
The algorithm used is known as Q-learning, unsupervised machine learning. More info at http://robotics.bene dettelli.com
This is a simple but funny table game for two players. Tapping as fast as possible on the controller, each player tries to let his horse arrive to the finishing line for first.